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Data |
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Worm-can layout (used when collecting worms). Written by entity init at StateData_Complex_23 and pointed by ECC7 / Script_DoorBehind_Type08.
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| GraphicLayout_WormCan | 9DA2 | DEFB $F4,$03 | Set the graphic set to 03. | ||
| 9DA4 | DEFB $F2,$07 | Set the current attribute to INK: WHITE, PAPER: BLACK (07). | |||
| 9DA6 | DEFB $59,$A1 | Draw tile 59 and move right by 01, keeping black paper. | |||
| 9DA8 | DEFB $5A,$9F | Draw tile 5A and move left by 01 and down by 01, keeping black paper. | |||
| 9DAA | DEFB $5B,$A1 | Draw tile 5B and move right by 01, keeping black paper. | |||
| 9DAC | DEFB $5C,$9F | Draw tile 5C and move left by 01 and down by 01, keeping black paper. | |||
| 9DAE | DEFB $5D,$A1 | Draw tile 5D and move right by 01, keeping black paper. | |||
| 9DB0 | DEFB $5E,$A1 | Draw tile 5E and move right by 01, keeping black paper. | |||
| 9DB2 | DEFB $FF | Load the stored coordinates and return. | |||
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