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Routines |
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Used by the routine at Update_Bad_Tempered_Thing_Dialogue.
Blank the Bad Tempered Thing dialogue attribute strip at 5AC1 (attribute buffer) (17 characters).
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| Clear_DialogueArea | DA5B | LD HL,$5AC1 | Point HL at the dialogue attribute row (5AC1 (attribute buffer)). | |
| DA5E | LD B,$17 | Load B with 17 as a clear counter. | ||
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Blank one attribute cell of the dialogue strip and loop for all 17 columns.
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| Clear_DialogueArea_WriteBlank | DA60 | LD (HL),$00 | Write ink/paper 00 at HL. Advance along the row. Loop until the strip is cleared. | |
| DA62 | INC HL | |||
| DA63 | DJNZ Clear_DialogueArea_WriteBlank | |||
| DA65 | RET | Return. | ||
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