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Routines |
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Hand control to Drutt's script for the trap door sequence.
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| ScriptRoutine_StartDruttScript | F1DF | LD IY,$8D8B | Point IY at the lever scenery entity (8D8B). | |
| F1E3 | LD (IY+$0A),$18 | Point the referenced entity's graphic layout at GraphicLayout_LeverOpenLeft. | ||
| F1E7 | LD (IY+$0B),$A8 | |||
| F1EB | LD A,$01 | Set the timed event latch. | ||
| F1ED | LD ($72CE),A | |||
| F1F0 | JP AdvanceScriptInstruction | Jump to AdvanceScriptInstruction to run the next script instruction. | ||
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