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Base addresses for graphic sets 0–6. Blit_DisplayBufferRow indexes this table with (set × 2) when blitting a display-buffer tile. Layout opcode 244 writes the set index to CurrentGraphicSetIndex. Index 0 is a never-selected placeholder so the live sets stay on 1–6 matching the 244 operands. 244 never selects set 0.
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| Table_GraphicSetAddresses | 29451 | DEFW 0 | Graphics set 0: placeholder (never selected by 244; base 0000). | |||||||||||||||||||||||||||||||||
| 29453 | DEFW Graphics_Set01 | Graphics set 1: room scenery / props; see Graphics_Set01. | ||||||||||||||||||||||||||||||||||
| 29455 | DEFW Graphics_Set02 | Graphics set 2: shared scenery tiles; see Graphics_Set02. | ||||||||||||||||||||||||||||||||||
| 29457 | DEFW Graphics_Set03 | Graphics set 3: Berk, Drutt, doors, most entities; see Graphics_Set03. | ||||||||||||||||||||||||||||||||||
| 29459 | DEFW Graphics_Set04 | Graphics set 4: additional scenery; see Graphics_Set04. | ||||||||||||||||||||||||||||||||||
| 29461 | DEFW Graphics_Set05 | Graphics set 5: trap door / scenery variants, see Graphics_Set05. | ||||||||||||||||||||||||||||||||||
| 29463 | DEFW Graphics_Set06 | Graphics set 6: extra tiles; see Graphics_Set06. | ||||||||||||||||||||||||||||||||||
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