Prev: 61F5 Up: Map Next: 6255
6225: Bottle Initialisation Data
Six of the bottles that are in the rooms at the start of the game, which restore energy when the player touches them (see HandlerFoodItem).
Initialisation_Bottle 6225 DEFB $57 Sprite ID: "Bottle".
6226 DEFB $7E Room: 7E.
6227 DEFB $00 Flags: 00.
6228 DEFB $87 X position: 87.
6229 DEFB $80 Y position: 80.
622A DEFB $47 Attribute: INK:WHITE, PAPER:BLACK (BRIGHT).
622B DEFB $00,$00 Not used.
622D DEFB $57 Sprite ID: "Bottle".
622E DEFB $24 Room: 24.
622F DEFB $00 Flags: 00.
6230 DEFB $60 X position: 60.
6231 DEFB $70 Y position: 70.
6232 DEFB $47 Attribute: INK:WHITE, PAPER:BLACK (BRIGHT).
6233 DEFB $00,$00 Not used.
6235 DEFB $57 Sprite ID: "Bottle".
6236 DEFB $70 Room: 70.
6237 DEFB $00 Flags: 00.
6238 DEFB $57 X position: 57.
6239 DEFB $90 Y position: 90.
623A DEFB $47 Attribute: INK:WHITE, PAPER:BLACK (BRIGHT).
623B DEFB $00,$00 Not used.
623D DEFB $57 Sprite ID: "Bottle".
623E DEFB $12 Room: 12.
623F DEFB $00 Flags: 00.
6240 DEFB $57 X position: 57.
6241 DEFB $40 Y position: 40.
6242 DEFB $47 Attribute: INK:WHITE, PAPER:BLACK (BRIGHT).
6243 DEFB $00,$00 Not used.
6245 DEFB $57 Sprite ID: "Bottle".
6246 DEFB $5E Room: 5E.
6247 DEFB $00 Flags: 00.
6248 DEFB $57 X position: 57.
6249 DEFB $67 Y position: 67.
624A DEFB $47 Attribute: INK:WHITE, PAPER:BLACK (BRIGHT).
624B DEFB $00,$00 Not used.
624D DEFB $57 Sprite ID: "Bottle".
624E DEFB $1D Room: 1D.
624F DEFB $00 Flags: 00.
6250 DEFB $30 X position: 30.
6251 DEFB $67 Y position: 67.
6252 DEFB $47 Attribute: INK:WHITE, PAPER:BLACK (BRIGHT).
6253 DEFB $00,$00 Not used.
Prev: 61F5 Up: Map Next: 6255