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25125: Bottle Initialisation Data
Six of the bottles that are in the rooms at the start of the game, which restore energy when the player touches them (see HandlerFoodItem).
Initialisation_Bottle 25125 DEFB 87 Sprite ID: "Bottle".
25126 DEFB 126 Room: 126.
25127 DEFB 0 Flags: 0.
25128 DEFB 135 X position: 135.
25129 DEFB 128 Y position: 128.
25130 DEFB 71 Attribute: INK:WHITE, PAPER:BLACK (BRIGHT).
25131 DEFB 0,0 Not used.
25133 DEFB 87 Sprite ID: "Bottle".
25134 DEFB 36 Room: 36.
25135 DEFB 0 Flags: 0.
25136 DEFB 96 X position: 96.
25137 DEFB 112 Y position: 112.
25138 DEFB 71 Attribute: INK:WHITE, PAPER:BLACK (BRIGHT).
25139 DEFB 0,0 Not used.
25141 DEFB 87 Sprite ID: "Bottle".
25142 DEFB 112 Room: 112.
25143 DEFB 0 Flags: 0.
25144 DEFB 87 X position: 87.
25145 DEFB 144 Y position: 144.
25146 DEFB 71 Attribute: INK:WHITE, PAPER:BLACK (BRIGHT).
25147 DEFB 0,0 Not used.
25149 DEFB 87 Sprite ID: "Bottle".
25150 DEFB 18 Room: 18.
25151 DEFB 0 Flags: 0.
25152 DEFB 87 X position: 87.
25153 DEFB 64 Y position: 64.
25154 DEFB 71 Attribute: INK:WHITE, PAPER:BLACK (BRIGHT).
25155 DEFB 0,0 Not used.
25157 DEFB 87 Sprite ID: "Bottle".
25158 DEFB 94 Room: 94.
25159 DEFB 0 Flags: 0.
25160 DEFB 87 X position: 87.
25161 DEFB 103 Y position: 103.
25162 DEFB 71 Attribute: INK:WHITE, PAPER:BLACK (BRIGHT).
25163 DEFB 0,0 Not used.
25165 DEFB 87 Sprite ID: "Bottle".
25166 DEFB 29 Room: 29.
25167 DEFB 0 Flags: 0.
25168 DEFB 48 X position: 48.
25169 DEFB 103 Y position: 103.
25170 DEFB 71 Attribute: INK:WHITE, PAPER:BLACK (BRIGHT).
25171 DEFB 0,0 Not used.
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