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Game status buffer |
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Six of the bottles that are in the rooms at the start of the game, which restore energy when the player touches them (see HandlerFoodItem).
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| Initialisation_Bottle | 25125 | DEFB 87 | Sprite ID: "Bottle". | |
| 25126 | DEFB 126 | Room: 126. | ||
| 25127 | DEFB 0 | Flags: 0. | ||
| 25128 | DEFB 135 | X position: 135. | ||
| 25129 | DEFB 128 | Y position: 128. | ||
| 25130 | DEFB 71 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 25131 | DEFB 0,0 | Not used. | ||
| 25133 | DEFB 87 | Sprite ID: "Bottle". | ||
| 25134 | DEFB 36 | Room: 36. | ||
| 25135 | DEFB 0 | Flags: 0. | ||
| 25136 | DEFB 96 | X position: 96. | ||
| 25137 | DEFB 112 | Y position: 112. | ||
| 25138 | DEFB 71 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 25139 | DEFB 0,0 | Not used. | ||
| 25141 | DEFB 87 | Sprite ID: "Bottle". | ||
| 25142 | DEFB 112 | Room: 112. | ||
| 25143 | DEFB 0 | Flags: 0. | ||
| 25144 | DEFB 87 | X position: 87. | ||
| 25145 | DEFB 144 | Y position: 144. | ||
| 25146 | DEFB 71 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 25147 | DEFB 0,0 | Not used. | ||
| 25149 | DEFB 87 | Sprite ID: "Bottle". | ||
| 25150 | DEFB 18 | Room: 18. | ||
| 25151 | DEFB 0 | Flags: 0. | ||
| 25152 | DEFB 87 | X position: 87. | ||
| 25153 | DEFB 64 | Y position: 64. | ||
| 25154 | DEFB 71 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 25155 | DEFB 0,0 | Not used. | ||
| 25157 | DEFB 87 | Sprite ID: "Bottle". | ||
| 25158 | DEFB 94 | Room: 94. | ||
| 25159 | DEFB 0 | Flags: 0. | ||
| 25160 | DEFB 87 | X position: 87. | ||
| 25161 | DEFB 103 | Y position: 103. | ||
| 25162 | DEFB 71 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 25163 | DEFB 0,0 | Not used. | ||
| 25165 | DEFB 87 | Sprite ID: "Bottle". | ||
| 25166 | DEFB 29 | Room: 29. | ||
| 25167 | DEFB 0 | Flags: 0. | ||
| 25168 | DEFB 48 | X position: 48. | ||
| 25169 | DEFB 103 | Y position: 103. | ||
| 25170 | DEFB 71 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 25171 | DEFB 0,0 | Not used. | ||
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