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Game status buffer |
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Six of the apples that are in the rooms at the start of the game, which restore energy when the player touches them (see HandlerFoodItem).
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| Initialisation_Apple | 25077 | DEFB 86 | Sprite ID: "Apple". | |
| 25078 | DEFB 126 | Room: 126. | ||
| 25079 | DEFB 0 | Flags: 0. | ||
| 25080 | DEFB 55 | X position: 55. | ||
| 25081 | DEFB 128 | Y position: 128. | ||
| 25082 | DEFB 68 | Attribute: INK:GREEN, PAPER:BLACK (BRIGHT). | ||
| 25083 | DEFB 0,0 | Not used. | ||
| 25085 | DEFB 86 | Sprite ID: "Apple". | ||
| 25086 | DEFB 140 | Room: 140. | ||
| 25087 | DEFB 0 | Flags: 0. | ||
| 25088 | DEFB 87 | X position: 87. | ||
| 25089 | DEFB 103 | Y position: 103. | ||
| 25090 | DEFB 68 | Attribute: INK:GREEN, PAPER:BLACK (BRIGHT). | ||
| 25091 | DEFB 0,0 | Not used. | ||
| 25093 | DEFB 86 | Sprite ID: "Apple". | ||
| 25094 | DEFB 112 | Room: 112. | ||
| 25095 | DEFB 0 | Flags: 0. | ||
| 25096 | DEFB 48 | X position: 48. | ||
| 25097 | DEFB 144 | Y position: 144. | ||
| 25098 | DEFB 68 | Attribute: INK:GREEN, PAPER:BLACK (BRIGHT). | ||
| 25099 | DEFB 0,0 | Not used. | ||
| 25101 | DEFB 86 | Sprite ID: "Apple". | ||
| 25102 | DEFB 102 | Room: 102. | ||
| 25103 | DEFB 0 | Flags: 0. | ||
| 25104 | DEFB 107 | X position: 107. | ||
| 25105 | DEFB 135 | Y position: 135. | ||
| 25106 | DEFB 68 | Attribute: INK:GREEN, PAPER:BLACK (BRIGHT). | ||
| 25107 | DEFB 0,0 | Not used. | ||
| 25109 | DEFB 86 | Sprite ID: "Apple". | ||
| 25110 | DEFB 60 | Room: 60. | ||
| 25111 | DEFB 0 | Flags: 0. | ||
| 25112 | DEFB 67 | X position: 67. | ||
| 25113 | DEFB 123 | Y position: 123. | ||
| 25114 | DEFB 66 | Attribute: INK:RED, PAPER:BLACK (BRIGHT). | ||
| 25115 | DEFB 0,0 | Not used. | ||
| 25117 | DEFB 86 | Sprite ID: "Apple". | ||
| 25118 | DEFB 57 | Room: 57. | ||
| 25119 | DEFB 0 | Flags: 0. | ||
| 25120 | DEFB 67 | X position: 67. | ||
| 25121 | DEFB 123 | Y position: 123. | ||
| 25122 | DEFB 66 | Attribute: INK:RED, PAPER:BLACK (BRIGHT). | ||
| 25123 | DEFB 0,0 | Not used. | ||
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