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Game status buffer |
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Four more of the bottles that are in the rooms at the start of the game, which restore energy when the player touches them (see HandlerFoodItem).
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| Initialisation_Bottle_Extra | 6335 | DEFB $57 | Sprite ID: "Bottle". | |
| 6336 | DEFB $5B | Room: 5B. | ||
| 6337 | DEFB $00 | Flags: 00. | ||
| 6338 | DEFB $57 | X position: 57. | ||
| 6339 | DEFB $67 | Y position: 67. | ||
| 633A | DEFB $47 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 633B | DEFB $00,$00 | Not used. | ||
| 633D | DEFB $57 | Sprite ID: "Bottle". | ||
| 633E | DEFB $4E | Room: 4E. | ||
| 633F | DEFB $00 | Flags: 00. | ||
| 6340 | DEFB $40 | X position: 40. | ||
| 6341 | DEFB $67 | Y position: 67. | ||
| 6342 | DEFB $47 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 6343 | DEFB $00,$00 | Not used. | ||
| 6345 | DEFB $57 | Sprite ID: "Bottle". | ||
| 6346 | DEFB $49 | Room: 49. | ||
| 6347 | DEFB $00 | Flags: 00. | ||
| 6348 | DEFB $57 | X position: 57. | ||
| 6349 | DEFB $67 | Y position: 67. | ||
| 634A | DEFB $47 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 634B | DEFB $00,$00 | Not used. | ||
| 634D | DEFB $57 | Sprite ID: "Bottle". | ||
| 634E | DEFB $28 | Room: 28. | ||
| 634F | DEFB $00 | Flags: 00. | ||
| 6350 | DEFB $57 | X position: 57. | ||
| 6351 | DEFB $67 | Y position: 67. | ||
| 6352 | DEFB $47 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 6353 | DEFB $00,$00 | Not used. | ||
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