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Game status buffer |
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Four more of the bottles that are in the rooms at the start of the game, which restore energy when the player touches them (see HandlerFoodItem).
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| Initialisation_Bottle_Extra | 25397 | DEFB 87 | Sprite ID: "Bottle". | |
| 25398 | DEFB 91 | Room: 91. | ||
| 25399 | DEFB 0 | Flags: 0. | ||
| 25400 | DEFB 87 | X position: 87. | ||
| 25401 | DEFB 103 | Y position: 103. | ||
| 25402 | DEFB 71 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 25403 | DEFB 0,0 | Not used. | ||
| 25405 | DEFB 87 | Sprite ID: "Bottle". | ||
| 25406 | DEFB 78 | Room: 78. | ||
| 25407 | DEFB 0 | Flags: 0. | ||
| 25408 | DEFB 64 | X position: 64. | ||
| 25409 | DEFB 103 | Y position: 103. | ||
| 25410 | DEFB 71 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 25411 | DEFB 0,0 | Not used. | ||
| 25413 | DEFB 87 | Sprite ID: "Bottle". | ||
| 25414 | DEFB 73 | Room: 73. | ||
| 25415 | DEFB 0 | Flags: 0. | ||
| 25416 | DEFB 87 | X position: 87. | ||
| 25417 | DEFB 103 | Y position: 103. | ||
| 25418 | DEFB 71 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 25419 | DEFB 0,0 | Not used. | ||
| 25421 | DEFB 87 | Sprite ID: "Bottle". | ||
| 25422 | DEFB 40 | Room: 40. | ||
| 25423 | DEFB 0 | Flags: 0. | ||
| 25424 | DEFB 87 | X position: 87. | ||
| 25425 | DEFB 103 | Y position: 103. | ||
| 25426 | DEFB 71 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 25427 | DEFB 0,0 | Not used. | ||
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