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63D5: Blank Initialisation Data
An entity that is always in the same room as the player, because ControlPlayer copies the room of the player to it. Its handler is HandlerBlank, which drops the inventory. The room here is not used.
Initialisation_Blank 63D5 DEFB $31 Sprite ID: 31 (handled by HandlerBlank).
63D6 DEFB $00 Room: 00.
63D7 DEFB $00 Flags: 00.
63D8 DEFB $00 X position: 00.
63D9 DEFB $00 Y position: 00.
63DA DEFB $00 Attribute: 00.
63DB DEFB $00,$00 Not used.
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