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Game status buffer |
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The three 16-byte records that SpawnCreature uses for the creatures that it makes. They are copied to CreatureRecords. Each is zero until it is used, and then it is a copy of CreatureDefaults, which describes the layout of the record.
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| Initialisation_Creature | 63DD | DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00 | Not in use. | |
| 63ED | DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00 | Not in use. | ||
| 63FD | DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00 | Not in use. | ||
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