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Game status buffer |
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The A.C.G. door in room 00 and the other half of it in room 8E (see HandlerDoorACGExit).
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| ACGDoor_00_8E | 754D | DEFB $24 | Graphic ID: "A.C.G. Door". | |
| 754E | DEFB $00 | Room: 00. | ||
| 754F | DEFB $C4 | Exit offsets: C4. | ||
| 7550 | DEFB $98 | X position: 98. | ||
| 7551 | DEFB $7F | Y position: 7F. | ||
| 7552 | DEFB $40 | Attribute: 40. | ||
| 7553 | DEFB $BA | Obstacle X: BA. | ||
| 7554 | DEFB $D6 | Obstacle Y: D6. | ||
| 7555 | DEFB $24 | Graphic ID: "A.C.G. Door". | ||
| 7556 | DEFB $8E | Room: 8E. | ||
| 7557 | DEFB $C4 | Exit offsets: C4. | ||
| 7558 | DEFB $00 | X position: 00. | ||
| 7559 | DEFB $7F | Y position: 7F. | ||
| 755A | DEFB $E0 | Attribute: E0. | ||
| 755B | DEFB $08 | Obstacle X: 08. | ||
| 755C | DEFB $D6 | Obstacle Y: D6. | ||
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