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Game status buffer |
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Four skeletons, which do nothing (see HandlerRoomItem).
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| RoomItems_Skeletons | 755D | DEFB $26 | Graphic ID: "Skeleton". | |
| 755E | DEFB $53 | Room: 53. | ||
| 755F | DEFB $00 | Not used. | ||
| 7560 | DEFB $80 | X position: 80. | ||
| 7561 | DEFB $77 | Y position: 77. | ||
| 7562 | DEFB $61 | Attribute: 61. | ||
| 7563 | DEFB $00 | Obstacle X: 00. | ||
| 7564 | DEFB $00 | Obstacle Y: 00. | ||
| 7565 | DEFB $26 | Graphic ID: "Skeleton". | ||
| 7566 | DEFB $8F | Room: 8F. | ||
| 7567 | DEFB $00 | Not used. | ||
| 7568 | DEFB $80 | X position: 80. | ||
| 7569 | DEFB $77 | Y position: 77. | ||
| 756A | DEFB $61 | Attribute: 61. | ||
| 756B | DEFB $00 | Obstacle X: 00. | ||
| 756C | DEFB $00 | Obstacle Y: 00. | ||
| 756D | DEFB $26 | Graphic ID: "Skeleton". | ||
| 756E | DEFB $33 | Room: 33. | ||
| 756F | DEFB $00 | Not used. | ||
| 7570 | DEFB $18 | X position: 18. | ||
| 7571 | DEFB $6F | Y position: 6F. | ||
| 7572 | DEFB $E1 | Attribute: E1. | ||
| 7573 | DEFB $00 | Obstacle X: 00. | ||
| 7574 | DEFB $00 | Obstacle Y: 00. | ||
| 7575 | DEFB $26 | Graphic ID: "Skeleton". | ||
| 7576 | DEFB $55 | Room: 55. | ||
| 7577 | DEFB $00 | Not used. | ||
| 7578 | DEFB $50 | X position: 50. | ||
| 7579 | DEFB $A7 | Y position: A7. | ||
| 757A | DEFB $81 | Attribute: 81. | ||
| 757B | DEFB $00 | Obstacle X: 00. | ||
| 757C | DEFB $00 | Obstacle Y: 00. | ||
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