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Game status buffer |
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Four skeletons, which do nothing (see HandlerRoomItem).
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| RoomItems_Skeletons | 30045 | DEFB 38 | Graphic ID: "Skeleton". | |
| 30046 | DEFB 83 | Room: 83. | ||
| 30047 | DEFB 0 | Not used. | ||
| 30048 | DEFB 128 | X position: 128. | ||
| 30049 | DEFB 119 | Y position: 119. | ||
| 30050 | DEFB 97 | Attribute: 97. | ||
| 30051 | DEFB 0 | Obstacle X: 0. | ||
| 30052 | DEFB 0 | Obstacle Y: 0. | ||
| 30053 | DEFB 38 | Graphic ID: "Skeleton". | ||
| 30054 | DEFB 143 | Room: 143. | ||
| 30055 | DEFB 0 | Not used. | ||
| 30056 | DEFB 128 | X position: 128. | ||
| 30057 | DEFB 119 | Y position: 119. | ||
| 30058 | DEFB 97 | Attribute: 97. | ||
| 30059 | DEFB 0 | Obstacle X: 0. | ||
| 30060 | DEFB 0 | Obstacle Y: 0. | ||
| 30061 | DEFB 38 | Graphic ID: "Skeleton". | ||
| 30062 | DEFB 51 | Room: 51. | ||
| 30063 | DEFB 0 | Not used. | ||
| 30064 | DEFB 24 | X position: 24. | ||
| 30065 | DEFB 111 | Y position: 111. | ||
| 30066 | DEFB 225 | Attribute: 225. | ||
| 30067 | DEFB 0 | Obstacle X: 0. | ||
| 30068 | DEFB 0 | Obstacle Y: 0. | ||
| 30069 | DEFB 38 | Graphic ID: "Skeleton". | ||
| 30070 | DEFB 85 | Room: 85. | ||
| 30071 | DEFB 0 | Not used. | ||
| 30072 | DEFB 80 | X position: 80. | ||
| 30073 | DEFB 167 | Y position: 167. | ||
| 30074 | DEFB 129 | Attribute: 129. | ||
| 30075 | DEFB 0 | Obstacle X: 0. | ||
| 30076 | DEFB 0 | Obstacle Y: 0. | ||
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