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Routines |
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Used by the routine at StartGame.
Enters the room held in PlayerRoom: records the visit, clears the play area and draws the room frame, the side panel attributes and the inventory. Then jumps to the main loop.
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| EnterRoom | 9147 | LD A,($EA91) | Fetch the room of the player from PlayerRoom. | |
| 914A | CALL VisitRoom | Call VisitRoom to mark the room as visited. | ||
| 914D | CALL ClearPlayArea | Call ClearPlayArea to clear the play area. | ||
| 9150 | CALL DrawRoomFrame | Call DrawRoomFrame to draw the frame of the room. | ||
| 9153 | CALL DrawSidePanelAttrs | Call DrawSidePanelAttrs to set the attributes of the side panel. | ||
| 9156 | CALL DrawInventory | Call DrawInventory to draw the inventory. | ||
| 9159 | CALL SoundsEntry | Call SoundsEntry to play the sound for entering a room. | ||
| 915C | JP MainLoop | Jump to MainLoop to run the main loop. | ||
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