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Routines |
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Used by the routines at GameComplete, SoundsAxeThrow, SoundsSword, SoundsFireball and SoundsWeaponPop.
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| SoundsClick | A3A8 | LD C,$01 | ||
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This entry point is used by the routines at SoundsInventory, SoundsDrop, SoundsWalking, SoundsWalkLow, SoundsStart, SoundEffect, SoundEffectNext, SoundsAppear, SoundsEating and SoundsBounce.
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| SoundsBeep | A3AA | LD A,$10 | ||
| A3AC | OUT ($FE),A | |||
| A3AE | PUSH BC | |||
| SoundsClick_0 | A3AF | DJNZ SoundsClick_0 | ||
| A3B1 | POP BC | |||
| A3B2 | PUSH BC | |||
| A3B3 | XOR A | |||
| A3B4 | OUT ($FE),A | |||
| SoundsClick_1 | A3B6 | DJNZ SoundsClick_1 | ||
| A3B8 | POP BC | |||
| A3B9 | DEC C | |||
| A3BA | JR NZ,SoundsBeep | |||
| A3BC | RET | |||
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