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B536: Sprite: Serf
The Serf sprites. There are twelve frames in this block, each 12 pixels high. Each frame is its height, followed by two bytes for each row, so the sprite is 10 pixels wide. The sprite IDs are 21 to 30 (see SpritesTable). There are more IDs than frames, as some of the frames are used by more than one ID.
Down Frame 1.
Sprite_Serf_Down_1 B536 DEFB $12 Height = 12 pixels.
B537 DEFB $1F,$38,$17,$38,$0E,$3C,$01,$5E serf-down-01
B53F DEFB $03,$DE,$27,$EE,$77,$70,$77,$F4
B547 DEFB $77,$74,$45,$D0,$00,$80,$0A,$28
B54F DEFB $1B,$6C,$08,$0C,$1C,$14,$17,$FC
B557 DEFB $0D,$E8,$07,$50
Down Frame 2.
Sprite_Serf_Down_2 B55B DEFB $12 Height = 12 pixels.
B55C DEFB $0F,$F8,$0D,$68,$06,$30,$01,$40 serf-down-02
B564 DEFB $23,$E2,$37,$F6,$37,$76,$17,$F4
B56C DEFB $17,$74,$05,$D0,$00,$80,$0A,$28
B574 DEFB $1B,$6C,$08,$0C,$1C,$14,$17,$FC
B57C DEFB $0D,$E8,$07,$50
Down Frame 3.
Sprite_Serf_Down_3 B580 DEFB $12 Height = 12 pixels.
B581 DEFB $07,$7C,$07,$74,$1F,$58,$3D,$60 serf-down-03
B589 DEFB $3D,$E0,$3B,$F2,$07,$77,$17,$F7
B591 DEFB $17,$77,$05,$D2,$00,$80,$0A,$28
B599 DEFB $1B,$6C,$08,$0C,$1C,$14,$17,$FC
B5A1 DEFB $0D,$E8,$07,$A0
Up Frame 1.
Sprite_Serf_Up_1 B5A5 DEFB $12 Height = 12 pixels.
B5A6 DEFB $1E,$40,$1E,$70,$0A,$B0,$07,$D8 serf-up-01
B5AE DEFB $0F,$D8,$4F,$E8,$EF,$E0,$EC,$6C
B5B6 DEFB $E2,$4C,$8D,$A8,$15,$70,$1B,$D0
B5BE DEFB $3A,$98,$2B,$68,$15,$D0,$2F,$B8
B5C6 DEFB $13,$50,$0A,$A0
Up Frame 2.
Sprite_Serf_Up_2 B5CA DEFB $12 Height = 12 pixels.
B5CB DEFB $0E,$E0,$0E,$E0,$02,$80,$07,$C0 serf-up-02
B5D3 DEFB $47,$C4,$6F,$EC,$6F,$EC,$2C,$68
B5DB DEFB $23,$88,$0D,$A0,$15,$70,$1B,$D0
B5E3 DEFB $3A,$98,$2B,$68,$15,$D0,$2F,$B8
B5EB DEFB $13,$50,$0A,$A0
Up Frame 3.
Sprite_Serf_Up_3 B5EF DEFB $12 Height = 12 pixels.
B5F0 DEFB $04,$F0,$1C,$F0,$1A,$A0,$37,$C0 serf-up-03
B5F8 DEFB $37,$E0,$2F,$E4,$0F,$EE,$6C,$3E
B600 DEFB $63,$8E,$2D,$A2,$15,$70,$1B,$D0
B608 DEFB $3A,$98,$2B,$68,$15,$D0,$2F,$B8
B610 DEFB $13,$50,$0A,$A0
Left Frame 1.
Sprite_Serf_Left_1 B614 DEFB $12 Height = 12 pixels.
B615 DEFB $03,$70,$0F,$78,$3F,$1C,$FB,$EC serf-left-01
B61D DEFB $CB,$10,$77,$88,$07,$C8,$37,$88
B625 DEFB $77,$30,$0F,$C0,$11,$50,$60,$B8
B62D DEFB $68,$68,$19,$D0,$07,$A8,$19,$58
B635 DEFB $16,$F0,$0A,$A0
Left Frame 2.
Sprite_Serf_Left_2 B639 DEFB $12 Height = 12 pixels.
B63A DEFB $3F,$E0,$2F,$E0,$24,$C0,$19,$E0 serf-left-02
B642 DEFB $03,$F0,$06,$38,$06,$18,$07,$18
B64A DEFB $07,$30,$0F,$C0,$11,$50,$60,$B8
B652 DEFB $68,$68,$19,$D0,$07,$A8,$19,$58
B65A DEFB $16,$F0,$0A,$A0
Left Frame 3.
Sprite_Serf_Left_3 B65E DEFB $12 Height = 12 pixels.
B65F DEFB $03,$F0,$3A,$F8,$5A,$5C,$4D,$9C serf-left-03
B667 DEFB $30,$30,$07,$F8,$08,$7A,$18,$1A
B66F DEFB $07,$3C,$0F,$C0,$11,$50,$60,$B8
B677 DEFB $68,$68,$19,$D0,$07,$A8,$19,$58
B67F DEFB $16,$F0,$0A,$A0
Right Frame 1.
Sprite_Serf_Right_1 B683 DEFB $12 Height = 12 pixels.
B684 DEFB $0F,$C0,$1F,$5C,$3A,$5A,$39,$B2 serf-right-01
B68C DEFB $0C,$0C,$1F,$E0,$5E,$10,$58,$18
B694 DEFB $3C,$E0,$03,$F0,$05,$88,$1D,$06
B69C DEFB $16,$16,$0B,$98,$15,$E0,$1A,$98
B6A4 DEFB $0F,$E8,$05,$50
Right Frame 2.
Sprite_Serf_Right_2 B6A8 DEFB $12 Height = 12 pixels.
B6A9 DEFB $07,$FC,$07,$F4,$03,$24,$07,$98 serf-right-02
B6B1 DEFB $0F,$C0,$1C,$60,$18,$60,$18,$E0
B6B9 DEFB $0C,$E0,$03,$F0,$05,$88,$1D,$06
B6C1 DEFB $16,$16,$0B,$98,$15,$E0,$1A,$98
B6C9 DEFB $0F,$E8,$05,$50
Right Frame 3.
Sprite_Serf_Right_3 B6CD DEFB $12 Height = 12 pixels.
B6CE DEFB $0E,$C0,$1E,$F0,$31,$FC,$37,$DF serf-right-03
B6D6 DEFB $08,$D3,$11,$EE,$13,$E0,$11,$EC
B6DE DEFB $0C,$EE,$03,$F0,$05,$88,$1D,$06
B6E6 DEFB $16,$16,$0B,$98,$15,$E0,$1A,$98
B6EE DEFB $0F,$E8,$05,$50
Down Up Left Right
serf-down serf-up serf-left serf-right
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