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Game status buffer |
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The initial state of the spanner, which can be picked up (see HandlerPickupItem). Frankenstein is hit if he touches a player who is holding it (see HandlerFrankenstein).
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| Initialisation_Spanner | 24717 | DEFB 139 | Sprite ID: "Spanner". | |
| 24718 | DEFB 48 | Room: 48. | ||
| 24719 | DEFB 0 | Flags: 0. | ||
| 24720 | DEFB 64 | X position: 64. | ||
| 24721 | DEFB 112 | Y position: 112. | ||
| 24722 | DEFB 69 | Attribute: INK:CYAN, PAPER:BLACK (BRIGHT). | ||
| 24723 | DEFB 0,0 | Not used. | ||
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