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Game status buffer |
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The initial state of the wine, which can be picked up (see HandlerPickupItem).
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| Initialisation_Wine | 24725 | DEFB 130 | Sprite ID: "Wine". | |
| 24726 | DEFB 59 | Room: 59. | ||
| 24727 | DEFB 0 | Flags: 0. | ||
| 24728 | DEFB 96 | X position: 96. | ||
| 24729 | DEFB 96 | Y position: 96. | ||
| 24730 | DEFB 68 | Attribute: INK:GREEN, PAPER:BLACK (BRIGHT). | ||
| 24731 | DEFB 0,0 | Not used. | ||
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