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Game status buffer |
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The initial state of the skull, which can be picked up (see HandlerPickupItem).
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| Initialisation_Skull | 24781 | DEFB 137 | Sprite ID: "Skull". | |
| 24782 | DEFB 73 | Room: 73. | ||
| 24783 | DEFB 0 | Flags: 0. | ||
| 24784 | DEFB 80 | X position: 80. | ||
| 24785 | DEFB 64 | Y position: 64. | ||
| 24786 | DEFB 71 | Attribute: INK:WHITE, PAPER:BLACK (BRIGHT). | ||
| 24787 | DEFB 0,0 | Not used. | ||
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