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Game status buffer |
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Six of the cans that are in the rooms at the start of the game, which restore energy when the player touches them (see HandlerFoodItem).
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| Initialisation_Can | 24789 | DEFB 80 | Sprite ID: "Can". | |
| 24790 | DEFB 39 | Room: 39. | ||
| 24791 | DEFB 0 | Flags: 0. | ||
| 24792 | DEFB 87 | X position: 87. | ||
| 24793 | DEFB 103 | Y position: 103. | ||
| 24794 | DEFB 67 | Attribute: INK:MAGENTA, PAPER:BLACK (BRIGHT). | ||
| 24795 | DEFB 0,0 | Not used. | ||
| 24797 | DEFB 80 | Sprite ID: "Can". | ||
| 24798 | DEFB 127 | Room: 127. | ||
| 24799 | DEFB 0 | Flags: 0. | ||
| 24800 | DEFB 64 | X position: 64. | ||
| 24801 | DEFB 64 | Y position: 64. | ||
| 24802 | DEFB 70 | Attribute: INK:YELLOW, PAPER:BLACK (BRIGHT). | ||
| 24803 | DEFB 0,0 | Not used. | ||
| 24805 | DEFB 80 | Sprite ID: "Can". | ||
| 24806 | DEFB 30 | Room: 30. | ||
| 24807 | DEFB 0 | Flags: 0. | ||
| 24808 | DEFB 80 | X position: 80. | ||
| 24809 | DEFB 87 | Y position: 87. | ||
| 24810 | DEFB 70 | Attribute: INK:YELLOW, PAPER:BLACK (BRIGHT). | ||
| 24811 | DEFB 0,0 | Not used. | ||
| 24813 | DEFB 80 | Sprite ID: "Can". | ||
| 24814 | DEFB 12 | Room: 12. | ||
| 24815 | DEFB 0 | Flags: 0. | ||
| 24816 | DEFB 96 | X position: 96. | ||
| 24817 | DEFB 96 | Y position: 96. | ||
| 24818 | DEFB 67 | Attribute: INK:MAGENTA, PAPER:BLACK (BRIGHT). | ||
| 24819 | DEFB 0,0 | Not used. | ||
| 24821 | DEFB 80 | Sprite ID: "Can". | ||
| 24822 | DEFB 103 | Room: 103. | ||
| 24823 | DEFB 0 | Flags: 0. | ||
| 24824 | DEFB 87 | X position: 87. | ||
| 24825 | DEFB 64 | Y position: 64. | ||
| 24826 | DEFB 66 | Attribute: INK:RED, PAPER:BLACK (BRIGHT). | ||
| 24827 | DEFB 0,0 | Not used. | ||
| 24829 | DEFB 80 | Sprite ID: "Can". | ||
| 24830 | DEFB 65 | Room: 65. | ||
| 24831 | DEFB 0 | Flags: 0. | ||
| 24832 | DEFB 87 | X position: 87. | ||
| 24833 | DEFB 103 | Y position: 103. | ||
| 24834 | DEFB 66 | Attribute: INK:RED, PAPER:BLACK (BRIGHT). | ||
| 24835 | DEFB 0,0 | Not used. | ||
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