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Game status buffer |
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Four more of the chops that are in the rooms at the start of the game, which restore energy when the player touches them (see HandlerFoodItem).
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| Initialisation_Chop_Extra | 25237 | DEFB 82 | Sprite ID: "Chop". | |
| 25238 | DEFB 108 | Room: 108. | ||
| 25239 | DEFB 0 | Flags: 0. | ||
| 25240 | DEFB 87 | X position: 87. | ||
| 25241 | DEFB 71 | Y position: 71. | ||
| 25242 | DEFB 67 | Attribute: INK:MAGENTA, PAPER:BLACK (BRIGHT). | ||
| 25243 | DEFB 0,0 | Not used. | ||
| 25245 | DEFB 82 | Sprite ID: "Chop". | ||
| 25246 | DEFB 58 | Room: 58. | ||
| 25247 | DEFB 0 | Flags: 0. | ||
| 25248 | DEFB 87 | X position: 87. | ||
| 25249 | DEFB 72 | Y position: 72. | ||
| 25250 | DEFB 67 | Attribute: INK:MAGENTA, PAPER:BLACK (BRIGHT). | ||
| 25251 | DEFB 0,0 | Not used. | ||
| 25253 | DEFB 82 | Sprite ID: "Chop". | ||
| 25254 | DEFB 105 | Room: 105. | ||
| 25255 | DEFB 0 | Flags: 0. | ||
| 25256 | DEFB 48 | X position: 48. | ||
| 25257 | DEFB 64 | Y position: 64. | ||
| 25258 | DEFB 3 | Attribute: INK:MAGENTA, PAPER:BLACK. | ||
| 25259 | DEFB 0,0 | Not used. | ||
| 25261 | DEFB 82 | Sprite ID: "Chop". | ||
| 25262 | DEFB 128 | Room: 128. | ||
| 25263 | DEFB 0 | Flags: 0. | ||
| 25264 | DEFB 48 | X position: 48. | ||
| 25265 | DEFB 64 | Y position: 64. | ||
| 25266 | DEFB 3 | Attribute: INK:MAGENTA, PAPER:BLACK. | ||
| 25267 | DEFB 0,0 | Not used. | ||
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