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Game status buffer |
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The locked door between the bottom wall of room 17 and the top wall of room 16. It is opened by the red key (see CheckDoorKey).
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| Door_11_10 | 26013 | DEFB 8 | Graphic ID: "Door Locked (red)". | |
| 26014 | DEFB 17 | Room: 17. | ||
| 26015 | DEFB 52 | Exit offsets: 52. | ||
| 26016 | DEFB 80 | X position: 80. | ||
| 26017 | DEFB 183 | Y position: 183. | ||
| 26018 | DEFB 128 | Attribute: 128. | ||
| 26019 | DEFB 4 | Obstacle X: 4. | ||
| 26020 | DEFB 6 | Obstacle Y: 6. | ||
| 26021 | DEFB 8 | Graphic ID: "Door Locked (red)". | ||
| 26022 | DEFB 16 | Room: 16. | ||
| 26023 | DEFB 52 | Exit offsets: 52. | ||
| 26024 | DEFB 80 | X position: 80. | ||
| 26025 | DEFB 31 | Y position: 31. | ||
| 26026 | DEFB 0 | Attribute: 0. | ||
| 26027 | DEFB 4 | Obstacle X: 4. | ||
| 26028 | DEFB 86 | Obstacle Y: 86. | ||
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