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Routines |
| Prev: 6299 | Up: Map | Next: 630F |
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Used by the routine at GameMenu.
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| PrintMenuItem | 62FF | PUSH HL | Store HL on the stack | |
| 6300 | CALL ScreenAddress | |||
| 6303 | LD A,($5DD6) | A=Current_MenuAttr | ||
| 6306 | EX AF,AF' | Exchanges AF with AF' | ||
| 6307 | EXX | Exchange BC, DE, and HL with shadow registers with BC', DE', and HL' | ||
| 6308 | POP HL | Restore HL | ||
| 6309 | CALL AttributeAddress | |||
| 630C | JP PrintString_Loop | Jump to PrintString_Loop | ||
| Prev: 6299 | Up: Map | Next: 630F |