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Routines |
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Used by the routine at PlayerReset.
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| SetObjsInactive | 6660 | LD DE,$0008 | DE=$0008 | |
| SetObjsInactive_0 | 6663 | LD (HL),$00 | Reset the memory held at location HL (set to $00) | |
| 6665 | ADD HL,DE | Increase HL by $08 | ||
| 6666 | DJNZ SetObjsInactive_0 | Decrease B by one, and loop back to SetObjsInactive_0 until zero | ||
| 6668 | RET | Return | ||
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