![]() |
Game status buffer |
| Prev: 5E38 | Up: Map | Next: 5E42 |
|
Updated each game loop by adding a ROM byte, addressed by the low byte of GameTimer, to itself.
|
||||
| RandomNumber | 5E40 | DEFB $32,$33 | ||
|
View the equivalent code in Jetpac.
|
||||
| Prev: 5E38 | Up: Map | Next: 5E42 |