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Game status buffer |
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Incremented once per game loop. The low byte indexes ROM when refreshing RandomNumber.
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| GameTimer | 5E42 | DEFB $34,$32,$34,$0E,$00,$00,$80,$5B | ||
| 5E4A | DEFB $00,$0D,$80,$EF,$22,$22 | |||
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View the equivalent code in Jetpac.
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