Prev: F16A Up: Map Next: F274
F232: Print Rank Message
Prints "TOP SCORE" for first place. Otherwise prints the rank with its "ND", "RD" or "TH" suffix, followed by "HIGHEST SCORE".
Check whether the new score takes first place.
NewHighScore_Suffix F232 LD A,($5E77) If HighScorePosition is zero, jump to NewHighScore_Suffix_Top_Score.
F235 AND A
F236 JP Z,NewHighScore_Suffix_Top_Score
00 is the "Top Score" so we +01 to make it human readable.
F239 ADD A,$31 A=A+31 (convert to ASCII + 01).
F23B LD HL,$5007 HL=5007 (screen buffer location).
F23E PUSH AF Stash the ASCII highscore position on the stack.
F23F CALL PrintScreen Call PrintScreen.
F242 POP AF Restore the ASCII highscore position from the stack.
F243 SUB $31 A=A-31.
F245 LD HL,$8048 HL=8048 (screen location).
Remember that 00 is the "Top Score" so 01 is 2nd place.
F248 CP $01 If the highscore position is 01 jump to NewHighScore_Suffix_ND.
F24A JP Z,NewHighScore_Suffix_ND
And 02 is 3rd...
F24D CP $02 If the highscore position is 02 jump to NewHighScore_Suffix_RD.
F24F JP Z,NewHighScore_Suffix_RD
Anything higher will use the "TH" suffix messaging.
NewHighScore_Suffix_TH F252 LD DE,$F274 DE=HighScore_Suffixes_TH.
NewHighScore_Suffix_Print F255 CALL PrintStringColour Call PrintStringColour.
Handle displaying "HIGHEST SCORE" messaging.
NewHighScore_Suffix_Highest F258 LD HL,$8060 HL=8060 (screen location).
F25B LD DE,$F287 DE=HighScore_Highest_Score.
F25E JP PrintStringColour Jump to PrintStringColour.
Handle displaying the "ND" suffix messaging.
NewHighScore_Suffix_ND F261 LD DE,$F281 DE=HighScore_Suffixes_ND.
F264 JR NewHighScore_Suffix_Print Jump to NewHighScore_Suffix_Print.
Handle displaying the "RD" suffix messaging.
NewHighScore_Suffix_RD F266 LD DE,$F284 DE=HighScore_Suffixes_RD.
F269 JR NewHighScore_Suffix_Print Jump to NewHighScore_Suffix_Print.
Handle displaying "TOP SCORE" messaging.
NewHighScore_Suffix_Top_Score F26B LD HL,$8058 HL=8058 (screen location).
F26E LD DE,$F277 DE=HighScore_Top_Score.
F271 JP PrintStringColour Jump to PrintStringColour.
Prev: F16A Up: Map Next: F274