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Routines |
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Writes 0 to the state of a number of objects, which makes them inactive.
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| SetObjectInactive | 28886 | LD DE,8 | DE=8 (the size of an object). | |||||||
| SetObjectInactive_Loop | 28889 | LD (HL),0 | Set the state of the object to inactive. | |||||||
| 28891 | ADD HL,DE | Move onto the next object. | ||||||||
| 28892 | DJNZ SetObjectInactive_Loop | Decrease the object counter by one and loop back to SetObjectInactive_Loop until all of the objects have been made inactive. | ||||||||
| 28894 | RET | Return. | ||||||||
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