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28947: Reset Modified Code
Used by the routines at StartGame and ResetModifiedInFrame.
Puts back the code which is changed by FrameUpdate, so that the slow pass goes up to the end of the objects at Unused_Text and the end of the pass does the normal housekeeping.
ResetModifiedCode 28947 LD HL,24300 Write Unused_Text to 28989.
28950 LD (28989),HL
28953 LD A,42 Write 42 to 29007.
28955 LD (29007),A
28958 LD HL,24087 Write GameTimer to 29008.
28961 LD (29008),HL
28964 RET Return.
View the equivalent code in;
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