![]() |
Routines |
| Prev: 28909 | Up: Map | Next: 28965 |
|
Used by the routines at StartGame and ResetModifiedInFrame.
Puts back the code which is changed by FrameUpdate, so that the slow pass goes up to the end of the objects at Unused_Text and the end of the pass does the normal housekeeping.
|
||||
| ResetModifiedCode | 28947 | LD HL,24300 | Write Unused_Text to 28989. | |
| 28950 | LD (28989),HL | |||
| 28953 | LD A,42 | Write 42 to 29007. | ||
| 28955 | LD (29007),A | |||
| 28958 | LD HL,24087 | Write GameTimer to 29008. | ||
| 28961 | LD (29008),HL | |||
| 28964 | RET | Return. | ||
|
View the equivalent code in;
|
||||
| Prev: 28909 | Up: Map | Next: 28965 |