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Routines |
| Prev: B047 | Up: Map | Next: B078 |
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Used by the routine at GamePlay_Start.
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| B053 | CALL $B078 | Call B078. | ||
| B056 | LD A,D | |||
| B057 | CP (IX+$04) | |||
| B05A | JR Z,$B066 | |||
| B05C | LD A,(IX+$00) | |||
| B05F | JR C,$B099 | |||
| B061 | OR %00001100 | Set bits 2-3. | ||
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This entry point is used by the routine at B099.
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| B063 | LD (IX+$00),A | |||
| B066 | LD A,E | |||
| B067 | CP (IX+$03) | |||
| B06A | RET Z | |||
| B06B | LD A,(IX+$00) | |||
| B06E | JR C,$B09F | |||
| B070 | AND %11110011 | Keep only bits 0-1, 4-7. | ||
| B072 | OR %00000100 | Set bit 2. | ||
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This entry point is used by the routine at B09F.
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| B074 | LD (IX+$00),A | |||
| B077 | RET | Return. | ||
| Prev: B047 | Up: Map | Next: B078 |