Game status buffer |
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Each high score slot uses 3-bytes for the score with the players initials.
Most other Ultimate games only hold the high score.
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Top score.
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Top_HighScore_1 | B304 | DEFB $10 | Byte #1. | |
Top_HighScore_2 | B305 | DEFB $22 | Byte #2. | |
Top_HighScore_3 | B306 | DEFB $75 | Byte #3. | |
Top_HighScore_Initials | B307 | DEFM "ULT" | "ULT". | |
2nd place.
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Pos_2_HighScore_1 | B30A | DEFB $05 | Byte #1. | |
Pos_2_HighScore_2 | B30B | DEFB $51 | Byte #2. | |
Pos_2_HighScore_3 | B30C | DEFB $50 | Byte #3. | |
Pos_2_HighScore_Initials | B30D | DEFM "ACG" | "ACG". | |
3rd place.
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Pos_3_HighScore_1 | B310 | DEFB $03 | Byte #1. | |
Pos_3_HighScore_2 | B311 | DEFB $78 | Byte #2. | |
Pos_3_HighScore_3 | B312 | DEFB $95 | Byte #3. | |
Pos_3_HighScore_Initials | B313 | DEFM "CTJ" | "CTJ". | |
4th place.
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Pos_4_HighScore_1 | B316 | DEFB $02 | Byte #1. | |
Pos_4_HighScore_2 | B317 | DEFB $43 | Byte #2. | |
Pos_4_HighScore_3 | B318 | DEFB $20 | Byte #3. | |
Pos_4_HighScore_Initials | B319 | DEFM "TDJ" | "TDJ". | |
5th place.
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Pos_5_HighScore_1 | B31C | DEFB $01 | Byte #1. | |
Pos_5_HighScore_2 | B31D | DEFB $27 | Byte #2. | |
Pos_5_HighScore_3 | B31E | DEFB $75 | Byte #3. | |
Pos_5_HighScore_Initials | B31F | DEFM "JSL" | "JSL". | |
6th place.
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Pos_6_HighScore_1 | B322 | DEFB $00 | Byte #1. | |
Pos_6_HighScore_2 | B323 | DEFB $82 | Byte #2. | |
Pos_6_HighScore_3 | B324 | DEFB $50 | Byte #3. | |
Pos_6_HighScore_Initials | B325 | DEFM "CLW" | "CLW". | |
New high score entry buffer.
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New_HighScore_1 | B328 | DEFB $00 | Byte #1. | |
New_HighScore_2 | B329 | DEFB $00 | Byte #2. | |
New_HighScore_3 | B32A | DEFB $00 | Byte #3. | |
New_HighScore_Initials | B32B | DEFM " " | " ". | |
View the equivalent code in;
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