Prev: BF84 Up: Map Next: C10E
C10C: Sprite: None
The blank sprite. Its width and height are both zero, so nothing is drawn. It is used by the sprite IDs which show nothing: 00 07 0E-0F 5A-5B 5E-5F 7C-7F and 96-97 (see SpritesTable).
Sprite_None C10C DEFB $00 Width = 00 bytes.
C10D DEFB $00 Height = 00 pixels.
Prev: BF84 Up: Map Next: C10E