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5E10: Player Direction
The direction that the player's car is facing, as a 0400 step circle: 00 is straight up and the car turns clockwise as the number increases. Steering changes it by 18 each frame (see HandlerSteering).
Player_Direction 5E10 DEFB $AF Low byte.
5E11 DEFB $3A High byte (the quadrant, 00-03).
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