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Game status buffer |
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The direction that the player's car is facing, as a 0400 step circle: 00 is straight up and the car turns clockwise as the number increases. Steering changes it by 18 each frame (see HandlerSteering).
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| Player_Direction | 5E10 | DEFB $AF | Low byte. | |
| 5E11 | DEFB $3A | High byte (the quadrant, 00-03). | ||
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