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24080: Player Direction
The direction that the player's car is facing, as a 1024 step circle: 0 is straight up and the car turns clockwise as the number increases. Steering changes it by 24 each frame (see HandlerSteering).
Player_Direction 24080 DEFB 175 Low byte.
24081 DEFB 58 High byte (the quadrant, 0-3).
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