Routines |
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Used by the routine at CreateWindow.
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AttributesPlayArea | 6900 | LD E,B | E=B. | |||||||||
AttributesPlayArea_0 | 6901 | LD B,E | B=E. | |||||||||
6902 | PUSH HL | Stash HL on the stack. | ||||||||||
AttributesPlayArea_1 | 6903 | LD (HL),$76 | Write 76 to HL. | |||||||||
6905 | INC HL | Increment HL by one. | ||||||||||
6906 | DJNZ AttributesPlayArea_1 | Decrease counter by one and loop back to AttributesPlayArea_1 until counter is zero. | ||||||||||
6908 | POP HL | Restore HL from the stack. | ||||||||||
6909 | CALL $6910 | Call 6910. | ||||||||||
690C | DEC C | Decrease C by one. | ||||||||||
690D | JR NZ,AttributesPlayArea_0 | Jump back to AttributesPlayArea_0 until C is zero. | ||||||||||
690F | RET | Return. |
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