![]() |
Game status buffer |
Prev: 24143 | Up: Map | Next: 24168 |
|
||||
Object 1.
|
||||
Object_1_State | 24144 | DEFB 34 | Sprite ID. | |
24145 | DEFB 34 | X Position. | ||
24146 | DEFB 13 | Y Position. | ||
Object 2.
|
||||
Object_2_State | 24147 | DEFB 128 | Sprite ID. | |
24148 | DEFB 0 | X Position. | ||
24149 | DEFB 0 | Y Position. | ||
Object 3.
|
||||
Object_3_State | 24150 | DEFB 128 | Sprite ID. | |
24151 | DEFB 91 | X Position. | ||
24152 | DEFB 0 | Y Position. | ||
Object 4.
|
||||
Object_4_State | 24153 | DEFB 32 | Sprite ID. | |
24154 | DEFB 32 | X Position. | ||
24155 | DEFB 32 | Y Position. | ||
Object 5.
|
||||
Object_5_State | 24156 | DEFB 32 | Sprite ID. | |
24157 | DEFB 32 | X Position. | ||
24158 | DEFB 32 | Y Position. | ||
Object 6.
|
||||
Object_6_State | 24159 | DEFB 0 | Sprite ID. | |
24160 | DEFB 0 | X Position. | ||
24161 | DEFB 0 | Y Position. | ||
Object 7.
|
||||
Object_7_State | 24162 | DEFB 0 | Sprite ID. | |
24163 | DEFB 0 | X Position. | ||
24164 | DEFB 0 | Y Position. | ||
Object 8.
|
||||
Object_8_State | 24165 | DEFB 3 | Sprite ID. | |
24166 | DEFB 51 | X Position. | ||
24167 | DEFB 32 | Y Position. |
Prev: 24143 | Up: Map | Next: 24168 |