Game status buffer |
Prev: 50914 | Up: Map | Next: 50916 |
See Duel_Complete for the clearest example of usage.
|
||||
Duel_Lose_Life | 50915 | DEFB 0 | Holds 0/ 1 to indicate player should lose a life (as they shot too quickly). |
Prev: 50914 | Up: Map | Next: 50916 |