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Routines |
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Used by the routines at DrawSpriteObject and DrawLargeSprite.
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CompleteSpriteSequence | 68EC | EXX | Switch to the shadow registers. | |||||||
68ED | LD ($781C),HL | Write the updated sprite background buffer pointer to *SpriteBackgroundBuffer_Pointer. | ||||||||
68F0 | LD A,B | Write the updated active block counter to *ActiveSpriteBlocks. | ||||||||
68F1 | LD ($781B),A | |||||||||
68F4 | EXX | Switch back to the normal registers. | ||||||||
68F5 | RET | Return. |
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