Routines |
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Used by the routine at InitialiseGame.
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38453 | LD B,128 | B=128. | ||
38455 | LD DE,16384 | DE=16384. | ||
38458 | LD HL,63744 | HL=63744. | ||
38461 | LD (HL),E | Write E to *HL. | ||
38462 | INC L | Increment L by one. | ||
38463 | LD (HL),D | Write D to *HL. | ||
38464 | INC L | Increment L by one. | ||
38465 | EX DE,HL | Exchange the DE and HL registers. | ||
38466 | CALL NextScreenBufferLine | Call NextScreenBufferLine. | ||
38469 | CALL NextScreenBufferLine | Call NextScreenBufferLine. | ||
38472 | EX DE,HL | Exchange the DE and HL registers. | ||
38473 | DJNZ 38461 | Decrease counter by one and loop back to 38461 until counter is zero. | ||
38475 | RET | Return. |
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