Routines |
Prev: 47165 | Up: Map | Next: 47318 |
Used by the routine at Animation_OpponentThrowing.
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Self-modifying code:
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Animation_Dog | 47217 | LD A,237 | Writes an extra LDI to 47338. |
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47219 | LD (47338),A | |||
47222 | LD A,160 | |||
47224 | LD (47339),A | |||
47227 | LD B,7 | B=7. | ||
47229 | LD HL,18608 | HL=18608 (screen buffer location). | ||
Animation_Dog_0 | 47232 | PUSH BC | Stash BC and HL on the stack. | |
47233 | PUSH HL | |||
47234 | LD DE,51388 | DE=Graphics_Dog_02. | ||
47237 | CALL Print_Dog_Frame_0 | Call Print_Dog_Frame_0. | ||
47240 | HALT | Halt operation (suspend CPU until the next interrupt). | ||
47241 | HALT | Halt operation (suspend CPU until the next interrupt). | ||
47242 | POP HL | Restore HL from the stack. | ||
47243 | PUSH HL | Stash HL on the stack. | ||
47244 | LD DE,51268 | DE=Graphics_Dog_01. | ||
47247 | CALL Print_Dog_Frame_0 | Call Print_Dog_Frame_0. | ||
47250 | HALT | Halt operation (suspend CPU until the next interrupt). | ||
47251 | HALT | Halt operation (suspend CPU until the next interrupt). | ||
47252 | POP HL | Restore HL from the stack. | ||
47253 | DEC L | Decrease L by one. | ||
47254 | POP BC | Restore BC from the stack. | ||
47255 | DJNZ Animation_Dog_0 | Decrease counter by one and loop back to Animation_Dog_0 until counter is zero. | ||
47257 | INC L | Increment L by four. | ||
47258 | INC L | |||
47259 | INC L | |||
47260 | INC L | |||
47261 | LD DE,51812 | DE=Graphics_Bar. | ||
47264 | LD B,24 | B=24. | ||
Animation_Dog_1 | 47266 | LD A,(DE) | A=*DE. | |
47267 | LD (HL),A | Write A to *HL. | ||
47268 | INC DE | Increment DE by one. | ||
47269 | CALL NextScreenBufferLine | Call NextScreenBufferLine. | ||
47272 | DJNZ Animation_Dog_1 | Decrease counter by one and loop back to Animation_Dog_1 until counter is zero. | ||
Self-modifying code.
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47274 | XOR A | Writes NOP NOP to remove the extra LDI command. |
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47275 | LD (47338),A | |||
47278 | LD (47339),A | |||
47281 | LD DE,51508 | Call Print_Dog_Frame with DE=Graphics_Dog_03. | ||
47284 | CALL Print_Dog_Frame | |||
47287 | LD DE,51604 | Call Print_Dog_Frame with DE=Graphics_Dog_04. | ||
47290 | CALL Print_Dog_Frame | |||
47293 | LD DE,51700 | Call Print_Dog_Frame with DE=Graphics_Dog_05. | ||
47296 | CALL Print_Dog_Frame | |||
47299 | LD DE,51700 | Call Print_Dog_Frame with DE=Graphics_Dog_05. | ||
47302 | CALL Print_Dog_Frame | |||
47305 | LD DE,51604 | Call Print_Dog_Frame with DE=Graphics_Dog_04. | ||
47308 | CALL Print_Dog_Frame | |||
47311 | LD DE,51508 | Call Print_Dog_Frame with DE=Graphics_Dog_03. | ||
47314 | CALL Print_Dog_Frame | |||
47317 | RET | Return. |
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