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Game status buffer |
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One counter byte for each bit in Flags_TurnEvents. Handler_GameEvents decreases the counter for every active event, and Action_SetTurnCounter stores a new count.
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| TurnEventCounters | 41161 | DEFB 0 | Counter for event bit 0. | |
| 41162 | DEFB 0 | Counter for event bit 1. | ||
| 41163 | DEFB 0 | Counter for event bit 2. | ||
| 41164 | DEFB 0 | Counter for event bit 3. | ||
| 41165 | DEFB 0 | Counter for event bit 4. | ||
| 41166 | DEFB 0 | Counter for event bit 5. | ||
| 41167 | DEFB 0 | Counter for event bit 6. | ||
| 41168 | DEFB 0 | Counter for event bit 7. | ||
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