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Routines | 
| Prev: 42105 | Up: Map | Next: 42385 | 
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Used by the routine at GameStart.
 
Handles keyboard input, tokenises commands and validates the vocabulary.
 
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Reset the screen position to defaults.
 
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| Handler_UserInput | 42160 | CALL PrintPrompt | Call PrintPrompt. | |
| 42163 | LD HL,41225 | HL=CommandBuffer. | ||
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Initialise the command buffer.
 
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| 42166 | LD B,0 | Initialise a letter counter in B. | ||
| 42168 | JR UserInput_Next | Jump to UserInput_Next. | ||
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Main input loop - process each keypress.
 
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| UserInput_Loop | 42170 | INC HL | Move to the next byte of the command buffer. | |
| 42171 | INC B | Increment the letter counter by one. | ||
| UserInput_Next | 42172 | CALL Print_Cursor | Call Print_Cursor. | |
| 42175 | CALL GetUserInput | Call GetUserInput. | ||
| 42178 | CP 12 | Jump to ValidateUserInput if "DELETE" was not pressed. | ||
| 42180 | JR NZ,ValidateUserInput | |||
| 
 
The user pressed "DELETE".
 
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| 42182 | XOR A | Jump back to UserInput_Next if there hasn't been any input yet (nothing to delete). | ||
| 42183 | OR B | |||
| 42184 | JR Z,UserInput_Next | |||
| 
 
There is input which can be deleted, so action a delete!
 
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| 42186 | EX DE,HL | Temporarily stash the command buffer pointer in DE. | ||
| 
 
Print "SPACE BACKSPACE BACKSPACE SPACE BACKSPACE" to move the current print position on the screen to the previous character, and to delete the character present using a space.
 
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| 42187 | LD HL,42055 | HL=Messaging_SpaceBackspaceBackspaceSpaceBackspace. | ||
| 42190 | CALL PrintString | Call PrintString. | ||
| 
 
Adjust the command buffer position and letter counter.
 
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| 42193 | EX DE,HL | Restore the command buffer pointer from DE. | ||
| 42194 | DEC HL | Decrease the command buffer pointer by one. | ||
| 42195 | DEC B | Decrease the letter counter by one. | ||
| 42196 | JR UserInput_Next | Jump to UserInput_Next. | ||
| 
 
Check which key the user pressed:
 
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| ValidateUserInput | 42198 | LD C,A | Jump to UserInput_WriteKeypress if "ENTER" was pressed. | |
| 42199 | CP 13 | |||
| 42201 | JR Z,UserInput_WriteKeypress | |||
| 42203 | CP 32 | If the keypress was any other control key (the value being under 32 ASCII "SPACE"), it's not valid input so jump back to UserInput_Next. | ||
| 42205 | JR C,UserInput_Next | |||
| 42207 | CP 128 | If the keypress was higher than 128 it's also not valid input so jump back to UserInput_Next. | ||
| 42209 | JR NC,UserInput_Next | |||
| 
 
Is the command buffer full?
 
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| 42211 | LD A,B | Jump to UserInput_Next if the letter counter is 49 (so the buffer is full). | ||
| 42212 | CP 49 | |||
| 42214 | JR Z,UserInput_Next | |||
| 
 
Writes the keypress into the command buffer and print it to the screen.
 
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| UserInput_WriteKeypress | 42216 | LD A,C | Write the user input key to *HL. | |
| 42217 | LD (HL),A | |||
| 42218 | CALL Print_UserInputToScreen | Call Print_UserInputToScreen. | ||
| 
 
Did the user press "ENTER"?
 
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| 42221 | LD A,C | Jump to UserInput_Loop if "ENTER" was not pressed. | ||
| 42222 | CP 13 | |||
| 42224 | JR NZ,UserInput_Loop | |||
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The player pressed "ENTER" so begin to process the user input.
 
Clear down the user input tokens.
 
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| 42226 | LD HL,41275 | HL=UserInput_Token_1. | ||
| 42229 | LD B,10 | Set a counter in B for all 10 user input tokens. | ||
| EmptyUserInputTokens_Loop | 42231 | LD (HL),255 | Write a termination byte (255) to *HL. | |
| 42233 | INC HL | Increment HL by one. | ||
| 42234 | DJNZ EmptyUserInputTokens_Loop | Decrease the user input tokens counter by one and loop back to EmptyUserInputTokens_Loop until all the tokens have been set to termination bytes (255). | ||
| 
 
Set up pointers for the command buffer, the user input tokens and the count of the number of user input tokens.
 
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| 42236 | LD HL,41225 | HL=CommandBuffer. | ||
| 42239 | LD IX,41275 | IX=UserInput_Token_1. | ||
| 42243 | LD C,10 | Set a counter in C for the 10 user input tokens. | ||
| 42245 | JR EmptyFourLetterBuffer | Jump to EmptyFourLetterBuffer. | ||
| 
 
Print "Give me a command!".
 
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| Handler_UserInput_0 | 42247 | LD HL,1 | HL=Messaging_GiveMeACommand. | |
| 42250 | CALL PrintCompressedStringAndNewline | Call PrintCompressedStringAndNewline. | ||
| 42253 | JP Handler_UserInput | Jump to Handler_UserInput. | ||
| Handler_UserInput_1 | 42256 | PUSH HL | ||
| 42257 | PUSH DE | |||
| 42258 | PUSH BC | |||
| 42259 | LD HL,(42051) | |||
| 42262 | LD DE,41285 | |||
| 42265 | LD BC,4 | |||
| 42268 | LD A,(42053) | |||
| 42271 | CP C | |||
| 42272 | JR NC,Handler_UserInput_2 | |||
| 42274 | LD C,A | |||
| Handler_UserInput_2 | 42275 | LDIR | ||
| 42277 | POP BC | |||
| 42278 | POP DE | |||
| 42279 | POP HL | |||
| 42280 | PUSH HL | |||
| 42281 | LD HL,40402 | |||
| 42284 | LD (42111),HL | |||
| 42287 | CALL Handler_MatchItem | |||
| 42290 | LD HL,45293 | |||
| 42293 | LD (42111),HL | |||
| 42296 | POP HL | |||
| 42297 | JR C,EmptyFourLetterBuffer | |||
| 42299 | CALL Handler_MatchItem | |||
| 42302 | JR C,StoreTokenAndContinue | |||
| 42304 | LD HL,2 | |||
| 42307 | CALL PrintCompressedStringAndNewline | |||
| 42310 | JP Handler_UserInput | |||
| StoreTokenAndContinue | 42313 | LD (IX+0),A | ||
| 42316 | INC IX | |||
| 42318 | DEC C | |||
| 42319 | JR Z,Handler_UserInput_9 | |||
| EmptyFourLetterBuffer | 42321 | PUSH HL | ||
| 42322 | PUSH BC | |||
| 42323 | LD HL,41285 | |||
| 42326 | LD B,4 | |||
| Handler_UserInput_3 | 42328 | LD (HL),32 | ||
| 42330 | INC HL | |||
| 42331 | DJNZ Handler_UserInput_3 | |||
| 42333 | POP BC | |||
| 42334 | POP HL | |||
| 42335 | PUSH DE | |||
| 42336 | JR Handler_UserInput_5 | |||
| Handler_UserInput_4 | 42338 | INC HL | ||
| Handler_UserInput_5 | 42339 | LD A,(HL) | ||
| 42340 | CP 13 | |||
| 42342 | JR Z,Handler_UserInput_8 | |||
| 42344 | CALL IsDelimiter | |||
| 42347 | JR Z,Handler_UserInput_4 | |||
| 42349 | LD (42051),HL | |||
| 42352 | LD DE,0 | |||
| Handler_UserInput_6 | 42355 | INC HL | ||
| 42356 | INC DE | |||
| 42357 | LD A,(HL) | |||
| 42358 | CP 13 | |||
| 42360 | JR Z,Handler_UserInput_7 | |||
| 42362 | CALL IsDelimiter | |||
| 42365 | JR NZ,Handler_UserInput_6 | |||
| Handler_UserInput_7 | 42367 | LD (42053),DE | ||
| 42371 | SCF | |||
| Handler_UserInput_8 | 42372 | POP DE | ||
| 42373 | JP C,Handler_UserInput_1 | |||
| Handler_UserInput_9 | 42376 | LD A,(41275) | ||
| 42379 | CP 255 | |||
| 42381 | JP Z,Handler_UserInput_0 | |||
| 42384 | RET | |||
| 
 
View the equivalent code in; 
 
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