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Routines |
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Used by the routines at Action_Give, Handler_ResolveAttack, Handler_FightOpponent, Handler_KillTheWarrior and Handler_KillTheWitch.
Pause, print the given message and go back to the game loop.
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| PauseAndPrintResponse | ED6A | CALL PausePrintStringAndScroll | Call PausePrintStringAndScroll to pause, then print the message and start a new line. | |
| ED6D | RET | Return. | ||
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