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Routines |
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Used by the routine at Validate_Take_Horn.
Was the player trying to take ... the open chest?
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| Validate_Take_OpenChest | EFBD | LD HL,$E829 | Call Parser_AdvanceToSeparator with E829. | |
| EFC0 | CALL Parser_AdvanceToSeparator | |||
| EFC3 | JR NZ,Validate_Take_Key | Jump to Validate_Take_Key if the token isn't for the open chest. | ||
| EFC5 | LD HL,$E706 | Call Parser_SkipToken with E706. | ||
| EFC8 | CALL Parser_SkipToken | |||
| EFCB | CALL IsObjectCarried | Call IsObjectCarried; jump to Validate_Take_OpenChest_NotHeld if not held. | ||
| EFCE | JR NZ,Validate_Take_OpenChest_NotHeld | |||
| EFD0 | LD E,$0F | E=0F; jump to Take_IsPlayerHoldingItem_0. | ||
| EFD2 | JP Take_IsPlayerHoldingItem_0 | |||
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The player is not holding the open chest, so open it before picking it up.
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| Validate_Take_OpenChest_NotHeld | EFD5 | CALL Take_InventoryFull | Call Take_InventoryFull. | |
| EFD8 | LD A,E | Jump to Validate_Take_OpenChest_PickUp if E is 0F. | ||
| EFD9 | CP $0F | |||
| EFDB | JR Z,Validate_Take_OpenChest_PickUp | |||
| EFDD | LD BC,$0D0E | Call TransformItem to transform "An open chest containing the Crystals of Vulcan" into "An empty chest". | ||
| EFE0 | CALL TransformItem | |||
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Pick up the open chest.
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| Validate_Take_OpenChest_PickUp | EFE3 | LD B,$0F | B=0F; jump to TakeItem. | |
| EFE5 | JP TakeItem | |||
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