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Routines |
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Mark the scenic event in A as already fired. The scenic-event count is zero, so nothing calls this routine.
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| ScenicEventTriggered | B5E5 | LD B,A | Copy the scenic event id into B. | |||||
| B5E6 | LD C,$FF | Use FF for C so the event is not repeated. | ||||||
| B5E8 | CALL SetItemRoom | Call SetItemRoom to store the item's room. | ||||||
| B5EB | RET | Return. | ||||||
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View the equivalent code in;
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