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Routines |
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Update Item/ Event For The Current Room.
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| HandlerUpdateItemEventForTheCurrentRoom | B5DC | LD B,A | Hold the item while the current room is read. | |||||
| B5DD | LD A,($AECD) | Read the current room into A. | ||||||
| B5E0 | LD C,A | Give the item the player's current room. | ||||||
| B5E1 | CALL SetItemRoom | Call SetItemRoom to store the item's room. | ||||||
| B5E4 | RET | Return. | ||||||
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View the equivalent code in;
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