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Routines |
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Load the screen, the room pictures and the game. The last block falls straight into the tape loading routine.
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Load the first block: the loading screen.
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| TapeLoader | 23296 | LD IX,16384 | Load 6912 bytes of the loading screen to 16384 with flag byte 215. | |
| 23300 | LD DE,6912 | |||
| 23303 | LD A,215 | |||
| 23305 | CALL TapeLoading | |||
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Load the second block: the room pictures.
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| 23308 | LD IX,25000 | Load 18988 bytes of picture data to Image_TheField with flag byte 10. | ||
| 23312 | LD DE,18988 | |||
| 23315 | LD A,10 | |||
| 23317 | CALL TapeLoading | |||
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Load the third block: the game. Execution falls into TapeLoading.
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| 23320 | LD IX,43988 | Load 21045 bytes of the game to GameEntryPoint with flag byte 43. | ||
| 23324 | LD DE,21045 | |||
| 23327 | LD A,43 | |||
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View the equivalent code in;
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