![]() |
Data |
| Prev: C913 | Up: Map | Next: CACB |
|
Records of 07 bytes: an id, a flag, a handler, another flag and a second handler. FF at CACA ends the list. The BF bytes from here to CB42 take in this table and the Special Object Records at CACB, each with its terminator. 6C1F copies them to 5F1D and 6C5D copies them back for a new game, and 8471, 8500 and 853C load, save and verify them. 96CB walks this table. Read by Start, LoadGame, SaveGame and TurnAdvanceTheOtherCharacters.
|
||||
|
Barrel.
|
||||
| CA84 | DEFB $02 | |||
| CA85 | DEFB $00 | |||
| CA86 | DEFW Event_TheBarrel | |||
| CA88 | DEFB $00 | |||
| CA89 | DEFW $0000 | |||
|
Spider Web.
|
||||
| CA8B | DEFB $02 | |||
| CA8C | DEFB $00 | |||
| CA8D | DEFW Event_TheSpider | |||
| CA8F | DEFB $00 | |||
| CA90 | DEFW $0000 | |||
|
Spider Web.
|
||||
| CA92 | DEFB $05 | |||
| CA93 | DEFB $00 | |||
| CA94 | DEFW Event_TheWebSmothersYou | |||
| CA96 | DEFB $00 | |||
| CA97 | DEFW $0000 | |||
|
Goblins Door.
|
||||
| CA99 | DEFB $02 | |||
| CA9A | DEFB $00 | |||
| CA9B | DEFW Event_CloseTheGoblinsDoor | |||
| CA9D | DEFB $00 | |||
| CA9E | DEFW $0000 | |||
|
Deep Bog.
|
||||
| CAA0 | DEFB $02 | |||
| CAA1 | DEFB $00 | |||
| CAA2 | DEFW Event_TheDeepBog | |||
| CAA4 | DEFB $02 | |||
| CAA5 | DEFW Event_TheDeepBog | |||
|
Magic Door.
|
||||
| CAA7 | DEFB $04 | |||
| CAA8 | DEFB $00 | |||
| CAA9 | DEFW Event_CloseTheMagicDoor | |||
| CAAB | DEFB $01 | |||
| CAAC | DEFW Event_OpenTheMagicDoor | |||
|
Ring.
|
||||
| CAAE | DEFB $00 | |||
| CAAF | DEFB $00 | |||
| CAB0 | DEFW Event_TheRing | |||
| CAB2 | DEFB $00 | |||
| CAB3 | DEFW $0000 | |||
|
S flag. AAF9 copies this countdown into the next byte, and Event_ClearTheFlag clears B700 when it runs out.
|
||||
| CAB5 | DEFB $05 | |||
| CAB6 | DEFB $00 | |||
| CAB7 | DEFW Event_ClearTheFlag | |||
| CAB9 | DEFB $00 | |||
| CABA | DEFW $0000 | |||
|
Forest.
|
||||
| CABC | DEFB $04 | |||
| CABD | DEFB $00 | |||
| CABE | DEFW Event_StungFromAbove | |||
| CAC0 | DEFB $03 | |||
| CAC1 | DEFW Event_DropsFromAbove | |||
|
Hole.
|
||||
| CAC3 | DEFB $05 | |||
| CAC4 | DEFB $00 | |||
| CAC5 | DEFW Event_TheHoleVanishes | |||
| CAC7 | DEFB $01 | |||
| CAC8 | DEFW Event_AHoleAppears | |||
| CACA | DEFB $FF | Termination character ($FF). | ||
| Prev: C913 | Up: Map | Next: CACB |