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Routines | 
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Used by the routines at Event_Match, Event_Seagull, Event_Rat, Event_Deer, Event_WaterSnake, Event_Spider, Action_Take, Action_DropThrow, Action_Place, Action_Kill, Action_Eat and Action_Shout.
 
Updates a given item/ event ID so it's then "inactive" (has a location ID of 00).
 
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| Handler_DestroyItemEvent | C3EA | LD B,A | Load the item/ event ID into B. | |||||
| C3EB | LD C,$00 | Set the room ID to 00 which will deactivate the item/ event. | ||||||
| C3ED | CALL Handler_UpdateObjectLocation | Call Handler_UpdateObjectLocation. | ||||||
| C3F0 | RET | Return. | ||||||
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